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roguelike

roguelike

A roguelike is a type of video game that derives its gameplay mechanics from the 1980 game Rogue. These games are characterized by turn-based gameplay, procedurally generated levels, and permanent death, meaning that when the player dies, they must start over from the beginning. Other common features of roguelikes include random encounters, permadeath, item identification, and inventory management. The genre has seen a resurgence in recent years with indie titles such as Spelunky, FTL: Faster Than Light, and Dead Cells.

roguelike
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